Made by Domanffe. Its authors own it and answer for it. Not made or endorsed by the Horizon project. Mod policy
A Jade-style tooltip for Horizon: the block under your crosshair, in a small box you can place where you want.
Nothing shows when you look at no block within reach, while a screen is open, or with the HUD hidden (F1). Ten switches on its settings page (Options > Mods > Blockscope > Settings) choose what the box shows.
A native mod is Rust code that the launcher compiles into a game of its own, the Native mods instance. It is not sandboxed: it can do anything you can on this computer. The launcher builds it only after a warning that names it, and a reviewer read its source before it was listed. Read the source yourself before you build it. How native mods work
0.3.12026-11-02 · for Minecraft 26.3 · made on Horizon 4aa6854
Builds on every Horizon with native hook points v2
Rebuilt on the 2026-11-01 Nightly (Horizon 4aa6854). All five hook points are named now — mods, settings, settings_click, hud, tick — so the bundle still applies when the game moves them.
0.3.02026-10-30 · for Minecraft 26.3 · made on Horizon a46ce68
Builds on every Horizon with native hook points v2
Native: the WebAssembly mod rewritten as a mixin bundle for the launcher's native mods, with hardness and the tool's icon, block states, crop growth, a container's slots and a creature's health, each on its own switch. Its settings carry over from 0.2.0.