Native mod by keksi2k
Litematica for Horizon: schematics as ghost blocks, a verifier, material lists and a printer that builds the missing blocks for you.
No ratings yet2.8k downloadsVersion 0.3.2MIT
Made by keksi2k. Its authors own it and answer for it. Not made or endorsed by the Horizon project. Mod policy
Horizonmatica is a re-creation of Litematica (with its printer) for Horizon. Load a schematic, see it as ghost blocks in your world, check your build against it, get a material list, and let the printer place the missing blocks.
.litematic (versions 1–7, several regions), .schem (Sponge v1–v3: WorldEdit, FAWE, Amulet, Axiom), .schematic (MCEdit / WorldEdit up to 1.12) and vanilla structure .nbt. Older files are upgraded with Horizon's data fixer, the same way old worlds are..litematic (blocks and their states), chunk by chunk as in Litematica: chunks not loaded yet show as frames to fly to.Usage: put schematics into schematics/ next to options.txt of your instance (/hm folder shows the path), then /hm load <name> or press M. All commands and keys are in the README.
schematics/ folder, and creates that folder if it's missing..litematic files you save (/hm save), into that folder. Settings and remembered placements go through Horizon's mod settings.⚠️ On other people's servers, automatic placing may break the rules or trip anti-cheat. The printer is off until you turn it on (K or /hm printer on). Its air place option (off by default) is noticed by anti-cheat plugins such as Grim.
Version: native mods use game internals, so Horizonmatica is pinned to one Horizon commit (currently Nightly 2026-11-04, 67dad0d). A new Nightly needs a new release.
The idea, the way it's used, the file format and the behaviour come from Litematica by masa (maruohon), maintained by Sakura-Ryoko, and from Litematica Printer by aleksilassila. Horizonmatica is not an official project of these authors, isn't made or endorsed by them, and contains none of their code. Only the file format and the behaviour are re-created. If you like it, go and support the originals.
Menus built with horizon-menus. MIT licensed.
A native mod is Rust code that the launcher compiles into a game of its own, the Native mods instance. It is not sandboxed: it can do anything you can on this computer. The launcher builds it only after a warning that names it, and a reviewer read its source before it was listed. Read the source yourself before you build it. How native mods work
0.3.22026-11-08 · for Minecraft 26.3 · made on Horizon fdc87ae
/hm easyplace, Placement tab).play_mouse to game/play_input.rs, pauses_game to game/pointer_capture.rs)./hm pos1, /hm pos2, the Save tab, the selection tool) are limited to positions a world can have; coordinates outside are refused with a message. The area's size and block count are computed with checked, wider arithmetic, so extreme corners can no longer overflow and give a wrong size to /hm save and its size limit./hm origin, /hm move, /hm rotate, /hm mirror, keys, wheel) is refused when it would reach outside the world, instead of overflowing.Built for Horizon Nightly 2026-11-08 (fdc87ae).
0.2.02026-11-04 · for Minecraft 26.3 · made on Horizon 67dad0d
Doesn't build on Horizon fdc87ae (E_TARGET_NOT_FOUND)
/hm highlight)..litematic (/hm save)./hm materials copy)./hm in chat.docs/wiki: every tab, button and key, with the matching command.67dad0d (was c9d474d).Built for Horizon Nightly 2026-11-04 (67dad0d, hook API 359).
0.1.12026-11-02 · for Minecraft 26.3 · made on Horizon c9d474d
First release in the registry.
Since 0.1.0 on GitHub: loading another schematic no longer shows the previous one's blocks.
Built for Horizon Nightly 2026-11-01 (c9d474d, hook API 80).