Native mod by Nirokx
Place waypoints with N, manage them with M, and see their name and distance in the world.
No ratings yet4.9k downloadsVersion 1.1.0MIT
Made by Nirokx. Its authors own it and answer for it. Not made or endorsed by the Horizon project. Mod policy
Waypoints for Horizon.
Death 1, Death 2... waypoint marks the block you died on. The newest 5 stay, and the oldest goes when you die again; rename one to keep it for good.What it does and doesn't do: it only reads the game's own state (player position, dimension, camera, death screen, last death location, world folder name, server address) and draws on the HUD and its own screen. It stores waypoints as a text file per world and per server in horizon-mods/.horizon-mod-data/waypoints/ inside the game folder. It uses only the Rust standard library, opens no network connections, and reads or writes no other files.
Pinned to Horizon c9d474d, because it reads the world folder, server address, last frame's camera and the player's death from the game itself.
A native mod is Rust code that the launcher compiles into a game of its own, the Native mods instance. It is not sandboxed: it can do anything you can on this computer. The launcher builds it only after a warning that names it, and a reviewer read its source before it was listed. Read the source yourself before you build it. How native mods work
1.1.02026-11-05 · for Minecraft 26.3 · made on Horizon c9d474d
Waypoints on death: dying leaves a red Death 1, Death 2... waypoint on the block you died on, in the right dimension. Turn it on or off in Options > Mods > Waypoints (on by default). The newest 5 stay, and renaming one keeps it for good.
1.0.02026-11-02 · for Minecraft 26.3 · made on Horizon c9d474d
First release for Horizon 26.3 (Nightly c9d474d).