Build log
The full log of a build is native/build.log, beside the build's own folders under the launcher's data folder (native_mods::log_path). Each new attempt replaces it. Compiler output and the final result stay in the log, including failures before compilation or while selecting or exporting the built game.
From the modding book of arismoko/horizonbfbda6a
The launcher has a Build log action at the top right. It is there whenever a log exists, also right after the launcher starts, and it always opens the latest build's log: the next build replaces it. The panel shows a bounded preview of the end of the log and says when it truncated; Copy log copies the whole file, Open full log opens it outside the launcher, Show in folder reveals it, and Refresh reads it again (also after a build finishes). The panel is a snapshot read on open and refresh, not a live stream: a running build's later output appears only on the next refresh. Nothing is uploaded; the log stays on the player's computer.
Edit this page on GitHub · Spotted something wrong? Open an issue .